For courses in Game Production, Introduction to Game Development, Game Design and Production, and Video Games and other Entertainment-Related courses. This text answers the question: what do producers do? An integral part of the game development process, producers now have a formal, standardized training text at their fingertips - previously unavailable on the market. Presented in the style of 'self-help' books, this direct study of how to apply some of the technical principles to video game development imparts knowledge specific to the game industry. It includes: clear job descriptions and functions - 'A Day in the Life' - style presentations, gives students presentations that are easy to understand and to relate to, basic knowledge and understanding of the video game development process from a production perspective and provides students with a focus on the factual elements that a Producer must embrace if they are to be successful.